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Download Arnold for Cinema 4D v3.3.5 for C4D R21 R22 R23 R24
Plugins & Scripts | Size: 1.2GB
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Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.
Features
Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
Support for both native particles and Thinking Particles.
The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
Arnold Shading Network Editor, a node-based material editor.
A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
Volume rendering with OpenVDB.
Deferred, render time generation of geometry with the Arnold procedural node.
Native linear workflow.
Team Render, including single-frame distributed rendering.
Support for third party plugins like X-Particles and Turbulence FD.
C4DtoA 3.3.5 introduces Arnold 6.2.1.0 and is a performance release bringing important optimizations on GPU, toon shading, and imagers.
Cinema 4D S24 related issues:
Textures stored in the new S24 Asset Browser are not supported yet, because of a limitation in the C4D SDK. Therefore porting material libraries from the Content Browser to the new Asset Browser is not recommended.
Drag & drop nodes to the node editor does not work in S24, such as:
Drag & drop an Arnold Material to create a reference.
Drag & drop an object to create an object reference.
Drag & drop a Vertex Map to create a Vertex Map shader.
Ctrl + drag a shader in the node editor in S24 creates two copies instead of one. shift + drag and Shift + Alt + drag does not work.
Download Arnold for Cinema 4D v3.3.5 for C4D R21 R22 R23 R24 Free
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