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Download Deltaflow – Fast Water And Fluid Materials For Blender
Size: 9.66MB
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DeltaFlow is a Cycles/Eevee shader allowing the use of flowmaps in Blender.
What is a flowmap?
Flowmaps are image textures that provide directional information about which way another texture should be moved. By using these textures, things like flowing rivers, whirlpools and a variety of other effects are easy to make without the need for a lot of geometry. DeltaFlow allows you to use these Flowmap textures in Blender and bring more life to your scene.
What’s included?
DeltaFlow Principled Water
A realistic water shader with simple controls to affect flow direction, speed, Flow breakup strength and scale to provide more natural continuous motion, and how much foam and waves are produced in the fast flowing parts of the texture.
DeltaFlow Emission Water
A flat water shader perfect for a more stylized look with the same controls as the Principled Water. It’s easy to add a color ramp and customize the colors to your scene.
DeltaFlow Emission Lava – Heightmap
This shader provides an example of the use of the included “HeightmapToFlowmap” Node group. This node group will convert a monochrome heightmap to a downhill flowmap for a quick and easy way to get motion into your material.
DeltaFlow AutoFlow
A key part of all this water is also allowing it to get on everything. This extra shader adds flowing water layer on top of your object that automatically moves down the sides, no flowmap needed.
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